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Character game animation

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Art and Preparation

I also work as an artist. So, I can manage full workflow for mobile game assets. I can create character special for animation in spine and after for import in unity. Art will be optimized and cut, than export into the Spine Esoteric. 

Technical part

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Bone&mesh

Mobile games have special requires like- minimum bones and meshes. Heavy animation can easily ruin gameplay experience and slowdown a game.

Animations

I create specific animations like:

Idle, walk, hit nad so on. Also I create transition animation which are used between main animation. Or loop animations. Depends on the tasks.

Skins

Amazing thing about spine- its possibility to use skins. One item, character, and many combination of color, clothes or shapes.

Animations made for:

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Match 4 Crush

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Rings Saga: Dantes Inferno

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