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Character game animation








Art and Preparation
I also work as an artist. So, I can manage full workflow for mobile game assets. I can create character special for animation in spine and after for import in unity. Art will be optimized and cut, than export into the Spine Esoteric.
Technical part


Bone&mesh
Mobile games have special requires like- minimum bones and meshes. Heavy animation can easily ruin gameplay experience and slowdown a game.
Animations
I create specific animations like:
Idle, walk, hit nad so on. Also I create transition animation which are used between main animation. Or loop animations. Depends on the tasks.
Skins
Amazing thing about spine- its possibility to use skins. One item, character, and many combination of color, clothes or shapes.
Animations made for:
Match 4 Crush
Rings Saga: Dantes Inferno
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